Space Junkies, Ubisoft’s upcoming VR arena shooter fro Rift and Vive, is now in closed beta, which goes until July 2nd. I called Space Junkies VR’s spiritual successor to Unreal Tournament in our preview, but you can check out some of the real action here in a complete match played by yours truly.
Space Junkies features a bevy of weaponry, giving you two slots for main weapons and two slots for secondary tools/weapons like sonar, a lightsaber, a temporary shield, or and EMP that disables your enemy’s boost.
Starting with a standard repeater pistol, I quickly gravitated towards the larger weapons available: rail guns, gattling guns, and rocket launchers.
Plenty of health and armor is dotted along the way, and two teleport points flank each side of the map: a nice way to surprise, and summarily gank unsuspecting enemies.
I’ve removed some of the downtime from the gameplay video for easier watching. Waiting times in the lobby area can be fairly high if you have to coax unresponsive, or otherwise uncooperative players into the small start area, which is where you vote for maps and generally screw around until the game decides whether you’re in a team deathmatch or a free-for-all.
Matches are five minutes-long, so it definitely presents a good case for short pickup games or long sessions alike. The game doesn’t have an official launch date yet, although Ubisoft’s Montpellier studio maintains it should be out “soon”.
In the meantime check out our preview here. You can also take part in the closed beta too if you’re able to snag an access code. If you can’t get one through official registration, try your luck at the Space Junkies Discord.
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